Recent content by yoshi74

  1. yoshi74

    Liberal baby bust?

    This topic meets the discussion which has arises this week in germany, because in the last year in germany were less children born than in any of the past 60 years. But, here is a difference, its not than the people with few childs are the secular, while the people with many childs are the...
  2. yoshi74

    Have they killed the fun for warmongers

    The real fun of the cIV war system came to me when fighting defensive wars. It wasn't that my cities were in dire danger (though sometimes it came close when being sloppy at military buildup), but the defence of infrastucture forced me to get rid ofh the attackers who were inside my borders. At...
  3. yoshi74

    Parthenon worse than you'd think.

    It is random between the actual GL's you accumulated points for. But with the partheon in a city there are much more great artist points generated than actually should. This does not say you really get more in every game, but it occurs much more often.
  4. yoshi74

    German Facist quote??

    Apart from his ideas for what germany should aquire and his racism, which was mad and stupid beyond anything, he had his bright moments when it came to understand how people, especcialy people in crowds, work and how they are best manipulated. It was a bad thing that this as merged in his body...
  5. yoshi74

    Musketeers

    In fact they are more a mix between both types. They have great city defense capabilites, since they can get the promotions for it, but their high strengh makes them also good attackers against units like macemen, who don't get their bonus against meele units when fighting muskets. When taking...
  6. yoshi74

    Parthenon worse than you'd think.

    Yes, i had a similar experience, but though i just had pretty bad luck and didn't digged to deep into the numbers. But your explanation seems to be right. However this effect only occurs in the city where the partheon is build that the bonus GP-points are great artist ones. So if you want to...
  7. yoshi74

    what promotion best for catapult?

    Barrage for the first ones, who are likely suicide cats. After one or two a city raider cat is imo much more usefull, because it actually has a good chance to win the combat, kill a unit right on and survive the combat. A city raider 3 cat is a really nice thing against longbows.
  8. yoshi74

    Is a decisive win possible?

    I think the bold number is part of the problem. You played a lot of games, and many of them quite fast i assume (unless you play 24/7 ;) ). Its hard to focus on details, checking the small (cities, improvements) and the big (build and research strategie) regulary. Often at some point there are...
  9. yoshi74

    Unwanted War? Stubborn AI? Give em a city.

    Not a solution for a long time. Once the world is settled every city you give away is a city you can never get back by settling a new, and therefore no way of future expanding without war. Surely a option which can save you at a time, but not the kind of peacekeeping strategy when going for a...
  10. yoshi74

    Musketeers

    The musketman isn't so great on defence compared to the longbow, but way better when you use him offensive (e.g attack the attacker outside of your city). Overall he is an improvement over the longbow, but not so significant in every aspect. Musketmen represent the first form of firearms, who...
  11. yoshi74

    Casius Belli

    There's always a motive for war, and if not than one is made up :P. Thats how it goes in real life, and that how it is in Civ. When you declare you have a reason, if the ai attacks it also decided in the deeps of it ai-routines that there is a reason to war. Don't know what a system of reasons...
  12. yoshi74

    I´m a Pacifist, does the A.I. knows what this means?

    Yes, i tried once a pacifistic game to challenge the ai on pure expanding and building, but stopped as i saw the ai's building huge stacks of units in their cities. Still, military has a value in such a game under heritary rule to get more happiness, but some cheap warriors do the job, no need...
  13. yoshi74

    And behold! Civ4 came out! With the same problem as last game. (Civ3)

    I don't see a great disadvantage for the other civs NOT having a UU in the modern times. In fact i prefer a UU which comes more earlier, when a war to grow is more usefull than in the late game. The samurai or the redcoat come into mind, both units who came in a time where a empire is able to...
  14. yoshi74

    Civ4 has lost the "one more turn" status!

    After the first few games i felt alike. Well, after more playing its back, and as strong as before. There are still things i like to be changed in future patches, but i have the urge for just ... one ... more ... turn ;).
  15. yoshi74

    Oil should be enough to build railroads.

    Gameplay reason, Oil is important for so many things, making it also a resource for rails would be to powerfull (and coal less usefull). IMO the need for resources in cIV is less than before. There arn't so many really needed resources. Also someone could argue that a city with power from...
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