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Aldollin's Middle Earth 2017-09-30

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Adds a new Mapscript "Aldollin's Middle Earth", attemting to recreate Tolkiens Middle-earth
The Map is randomly generated (more info below), so it will be slightly different every time you play.

Default for Players is 12 Civilizations and 18 Citystates (same as a "Huge" map) but the map should have enough land for even more than that

If you want to play this map with LotR Civilizations, Citystates and Natural Wonders, check out my
"Civ of the Rings" Mod Collection here:
City States:
https://forums.civfanatics.com/resources/civ-of-the-rings-city-states.26474/
Civilizations:
https://forums.civfanatics.com/resources/civ-of-the-rings-civilizations.26472/
Natural Wonders:
Coming to Civfanatics soon
(Note: if you are using "Lotr-Only" to remove non-Lotr Civilizations, make sure to set the amount of civilizations to 11 so there won't be any duplicate leaders)

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Map Options:
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-Natural Wonders can either be placed randomly (like in vanilla maps), or based on historical locations
(the latter will use Natural Wonders from "Civ of the Rings" if possible).
You can also turn them off entirly if you want

-Rivers can also be either placed randomly or based on Middle-earth rivers
(random generation might sometimes lead to weird invisible river

-You can Increase or decrease the amount of Forest and Hills on the Map

-Start Location can either be random or use True Start Location



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True Start Location (TSL) :
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-Civilizations will randomly pick from a fixed pool of start locations, each with guaranteed
and thematically appropriate Resources to make sure the start is playable-good

-Citystates pick from a seperate pool of Start Locations without special resources

-Supports up to 18 Civilizations and 36 Citystates, more Civilizations can be added at the cost of Citystates,
but those additional Start Locations might lack resources

-Civilizations and Citystates from my "Civ of the Rings" Mods will always be assigned their appropriate Start Location



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Details on Map generation:
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The Map is generated semi-randomly: It is made up of 48 regions, with each region's characteristics determining how that part of the map will be generated.
This includes: Terrain Type(Grassland/Plains etc..), Continent and the amount of Forests, Hills and Mountains
In addition to that, certain mountainranges, lakes and forests are predetermined so the map always looks like you would expect Middle-earth to look like
Author
Aldollin
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