AnC-Flavors - for a better AI

AnC-Flavors - for a better AI 10

New Flavor's for a better AI gameplay (Vanilla/GnK/BNW/+DLC+any other)
+Wrong or forgotten Flavor's are now eliminated!


This Mod auto-generates new Flavor's for better AI selection from Buildings, Policies, Technologies, Processes, Resources, Specialist, Yields, Improvements and Builds - based on the real yields/function's.

Compatible with all Versions of CIV5 (STOCK, STOCK+GnK or STOCK+GnK+BNW) and is also compatible to the following MODS (if installed):
  • CP v88
  • CBP/CPO v13
  • CSD
  • E&D
  • out of the box with any other Mod (if there are no new important Tables/Columns added)
This Mod must be loaded after all Buildings, Policies, Technologies, Processes, Resources, Specialist, Yields, Improvements, Builds and Units are added to the DB!
Please
  1. clear your cache
  2. activate your mod's in the proper order
  3. activate this Mod as the last one
References for
  • Community Patch
  • Community Balance Patch/Community Balance Overhaul
  • City-State Diplomacy Mod - CBP Edition
  • Community Balance Patch - Compatibility Files (EUI)
  • Community Balance Patch - Compatibility Files (No-EUI)
  • Events and Decisions - Community Balance Patch Edition
  • and all Civ V DLC's
are already set.

After load, you can check the AnC_DebugCheck_NE VIEW in the Civ5DebugDatabase.db for error's.

Think, this mod will not affect saved games.


Feedback, info, impressions, discussions are welcome

DL over steam

:)
Author
meRlinX_AT
Downloads
903
Views
903
First release
Last update
Rating
4.00 star(s) 1 ratings

More resources from meRlinX_AT

Latest updates

  1. AnC-Flavors v10 adaption for CP v88

    v10 - some tables/columns have changed in CP v88 fixed (Policies.IncreasedQuestInfluence)
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