New Flavor's for a better AI gameplay (Vanilla/GnK/BNW/+DLC+any other)
+Wrong or forgotten Flavor's are now eliminated!
This Mod auto-generates new Flavor's for better AI selection from Buildings, Policies, Technologies, Processes, Resources, Specialist, Yields, Improvements and Builds - based on the real yields/function's.
Compatible with all Versions of CIV5 (STOCK, STOCK+GnK or STOCK+GnK+BNW) and is also compatible to the following MODS (if installed):
This Mod must be loaded after all Buildings, Policies, Technologies, Processes, Resources, Specialist, Yields, Improvements, Builds and Units are added to the DB!
- CP v88
- CBP/CPO v13
- out of the box with any other Mod (if there are no new important Tables/Columns added)
- clear your cache
- activate your mod's in the proper order
- activate this Mod as the last one
are already set.
- Community Patch
- Community Balance Patch/Community Balance Overhaul
- City-State Diplomacy Mod - CBP Edition
- Community Balance Patch - Compatibility Files (EUI)
- Community Balance Patch - Compatibility Files (No-EUI)
- Events and Decisions - Community Balance Patch Edition
- and all Civ V DLC's
After load, you can check the AnC_DebugCheck_NE VIEW in the Civ5DebugDatabase.db for error's.
Think, this mod will not affect saved games.
Feedback, info, impressions, discussions are welcome
DL over steam
AnC-Flavors - for a better AI 10
New flavor's for a better AI gameplay (all Version's)
- AnC-Flavors v10 adaption for CP v88 Jan 3, 2017