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Beta Patch 1.6.2 Combined Patch Notes of all versions Leaders Ibn: Reverted, he will receive a different change in an upcoming patch most likely to his unique deal Confucius: Reverted, he will receive a different change in an upcoming patch, Simon: +1 movement on cav, Trung: +3 combat strength in Vegetated Terrain and +1 science per commander level scaling with age. Removed +10 science in tropics., Civilizations Aksum Added +1 settlement limit on the mastery to their first civic mastery, Throne of my fathers - Aksum tradition: +25% gold on cities on the coast (from +15%), Mississippi Burning Archer: Reverted combat strength nerf,, Burning Archer: Burning Ability is 10 damage per turn (from 15 damage) and only lasts 1 turn (from 2 turns),, Songhai UU: +5 combat strength on or adjacent to resources (from just on resources),, Civ Bonus: +2 Resource Capacity in Cities (from just on nav rivers),, Isa Civic: +2 movement to all units on navigable rivers, minor rivers and coast,, Abbasid Civic - Round City: 25% production towards building in cities with 8 urban pop down from 50%, Tradition - Sales and Trade: +2 science / +2 gold per resource imported down from +3/+3, Spain Civilization Bonus: +25% / +50% towards upgrading to cities from 15%/25%, Civic - New World Riches: +10% gold in cities in distance lands in addition to the +10% food / production, Civic Mastery: +1 movement to all naval units from just treasure fleets, Unit Tercio: 40 base strength and +4 combat strength vs cav from 37 base strength and +3 vs cav, Hawai’i Civilization Bonus: +1 production / +1 happiness on Fishing Boats from +1 happiness, UI Ohana: +1 culture on farms and fishing boats from just farms, Civic - Mana: +4 production / +4 culture on tiles that have experienced a natural disaster from +2/+2, Majapahit Tradition - Negarakertagama: +100% Food towards maintaining specialists from 33%, Tradition - Panji: 33% production towards overbuilding from +25%, Inca Civilization Bonus: +3 production on mountain tiles from +2 food / +1 prod, UI Terrace Farm: No longer requires placement on rough terrain, Resources Rubies: +1 gold in settlements, doubled in homeland (from just towns),, Cocoa: +1 happiness in settlements, doubled in homeland (from just towns),, Fish: +3 food / +1 production (prod scales with age),, Pearl: +2 happiness and +1 prod to cap, +4 / +2 to any other city (prod scales with age),, Mangoes: +3 food / +3 culture (scaling with age),, Victory Conditions Exploration Golden Age requires 10, 5, 5 points instead of 10, 10, 10, Treasure Fleets unlocked moved from Shipbuilding to Feudalism
small fix