Resource icon

BBG Beta 1.6.2

Beta Patch 1.6.2
Combined Patch Notes of all versions

Leaders
  • Ibn: Reverted,
he will receive a different change in an upcoming patch most likely to his unique deal
  • Confucius: Reverted,
he will receive a different change in an upcoming patch,
  • Simon: +1 movement on cav,
  • Trung: +3 combat strength in Vegetated Terrain and +1 science per commander level scaling with age. Removed +10 science in tropics.,
Civilizations Aksum
  • Added +1 settlement limit on the mastery to their first civic mastery,
  • Throne of my fathers - Aksum tradition: +25% gold on cities on the coast (from +15%),
Mississippi
  • Burning Archer: Reverted combat strength nerf,,
  • Burning Archer: Burning Ability is 10 damage per turn (from 15 damage) and only lasts 1 turn (from 2 turns),,
Songhai
  • UU: +5 combat strength on or adjacent to resources (from just on resources),,
  • Civ Bonus: +2 Resource Capacity in Cities (from just on nav rivers),,
  • Isa Civic: +2 movement to all units on navigable rivers, minor rivers and coast,,
Abbasid
  • Civic - Round City: 25% production towards building in cities with 8 urban pop down from 50%,
  • Tradition - Sales and Trade: +2 science / +2 gold per resource imported down from +3/+3,
Spain
  • Civilization Bonus: +25% / +50% towards upgrading to cities from 15%/25%,
  • Civic - New World Riches: +10% gold in cities in distance lands in addition to the +10% food / production,
  • Civic Mastery: +1 movement to all naval units from just treasure fleets,
  • Unit Tercio: 40 base strength and +4 combat strength vs cav from 37 base strength and +3 vs cav,
Hawai’i
  • Civilization Bonus: +1 production / +1 happiness on Fishing Boats from +1 happiness,
  • UI Ohana: +1 culture on farms and fishing boats from just farms,
  • Civic - Mana: +4 production / +4 culture on tiles that have experienced a natural disaster from +2/+2,
Majapahit
  • Tradition - Negarakertagama: +100% Food towards maintaining specialists from 33%,
  • Tradition - Panji: 33% production towards overbuilding from +25%,
Inca
  • Civilization Bonus: +3 production on mountain tiles from +2 food / +1 prod,
  • UI Terrace Farm: No longer requires placement on rough terrain,
Resources
  • Rubies: +1 gold in settlements, doubled in homeland (from just towns),,
  • Cocoa: +1 happiness in settlements, doubled in homeland (from just towns),,
  • Fish: +3 food / +1 production (prod scales with age),,
  • Pearl: +2 happiness and +1 prod to cap, +4 / +2 to any other city (prod scales with age),,
  • Mangoes: +3 food / +3 culture (scaling with age),,
Victory Conditions
  • Exploration Golden Age requires 10, 5, 5 points instead of 10, 10, 10,
  • Treasure Fleets unlocked moved from Shipbuilding to Feudalism
Back
Top Bottom