This mod replaces all of the religions in the game with made up, but hopefully realistic seeming, religions. For an explanation of why I would do this, you can take a look at the companion mod to this, Alt City Names. All of the missionaries, buildings, and appropriate buttons and icons have been replaced. I took the liberty of making two small adjustments to gameplay as well; Cathedrals and shrines give additional benefits to differentiate the religions, and two of the late religions have been moved to earlier techs. One reason for the movement is that I've found the very late religions usually play almost no role in the game. Another is that I wanted to spread the religions around a little so it wasn't always the same few leaders founding all of them.
The civilopedia entries describe the religions and their shrines but they're all pretty brief. This is intentional, so you can assume whatever history is appropriate for your game.
Installation:
Forum thread: here. And for more information on combing this with other mods, see this post.
- Oroborianism
Founded by: Meditation
Cathedral extras: +25% Science
Shrine Extras: +100% Science - Sutism
Founded by: Polytheism
Cathedral extras: +100% Culture (replaces the standard +50%), +2 Happiness (in addition to the +2 you get if Sutism is your state religion)
Shrine Extras: +100% Culture, +1 Happiness in all your cities - Ezbolism
Founded by: Monotheism
Cathedral extras: +20% Science, +1 Health
Shrine Extras: +100% Science - Vaalkazism
Founded by: Horseback Riding
Cathedral extras: +25% Military Production, New land units receive +2 XP
Shrine Extras: +100% Military Production, New land units receive +2 XP - Word of the Lawgiver
Founded by: Code of Laws
Cathedral extras: -25% Upkeep
Shrine Extras: +100% Science - Krondism
Founded by: Construction
Cathedral extras: +15% Production, +5% Prod. with marble, +5% Prod. with stone
Shrine Extras: +50% Production - Church of the Golden Flame
Founded by: Theology
Cathedral extras: +50% Gold
Shrine Extras: +100% Gold, +1 Commerce from Priest specialists in all cities
The civilopedia entries describe the religions and their shrines but they're all pretty brief. This is intentional, so you can assume whatever history is appropriate for your game.
Installation:
- Unzip the download into your "Mods" directory. Either the one in "My Documents\My Games\beyond the sword" or the one in the directory you installed the game in should work.
- This uses the modular loading system included with BtS, which for some reason is disabled by default. So you need to edit your CivilizationIV.ini file (the one in "My Documents\My Games\beyond the sword"). Look for the line "ModularLoading = 0" (without the quotes) and change the 0 to a 1.
Forum thread: here. And for more information on combing this with other mods, see this post.