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Chrispresso's Debug Console (CDC) 1.1.0

Reviews 5.00 star(s) 3 reviews

Oh my goodness, I totally want to hurt myself. I just spent countless hours working through API calls and JSON files to write mt Mod. I wish I knew this existed before I started, lol.
Incredible! I can't even type into the game's native debug console, so this is big.

Do you have any pointers for where to find most of the game functions? E.g. Player.get(0) or Units.restoreMovement(x) and so on
C
chrispresso
Glad you enjoy! You comment caused me to update it to 1.1.0 which should allow tab completion of anything that is exposed to the "window". If you want, you can simply hit <tab> and start to see a list of everything.

In terms of where to find - the easiest would be look to for capitalized objects in the outer most tab complete - i.e. within the window.
Understated description for a massive implementation. There's a thread in tutorials, scripting runtime information, that didn't make much sense to me until I browsed the files on this.

I thought the autocomplete was just command history but it's apparently the entire global context. I wondered where he got that from and then reread that thread. Oh, that's where. I posted a review earlier with a bit about a help command would be nice, but knowing where it came from that's not really needed. So I deleted that and posted a new review.

Excellent tool.
C
chrispresso
Glad you like it! I've updated it so you can tab complete anything. Hopefully this helps expose more game APIs
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