This update simplifies and enhances the systems.
The simplifications are in making the system auto-handle issues with creating a "lock-out" for dummy buildings, so that mod-makers no longer have to concern themselves with such issues.
I will update the mod-maker instructions in the next couple of days
Since we can now "include" custom lua files within other lua files, I have also added my three "toolkit" lua files to the mod and are making the mod send them to the VFS system so that other lua mod-makers can use those "toolkit" files via a simple set of commands within
their lua gameplay script files by placing these statements near the top of their file:
Code:
include("LeeS_PlotToolkitRoutines.lua")
include("LeeS_CityToolKitRoutines.lua")
include("LeeS_PlayerToolkitRoutines.lua")