Civ5 multiplayer map script
Description:
Another mirrored map for players who like to have ideally equal starting spots. It is script dedicated to 1v1 game with City State, barbs camps, ruins...
This map uses Leszek Deska invert mirroring algorithm from LDeska_Insidesee.lua script.
It makes mirror of all element of the game:
1) landmass, resources, natural wonders...
2) Players starts positions,
3) City State starts positions,
4) Barbs Camps (with active barb warrior),
5) Ruins,
6) Players Teams (one team on left , second on right)
I have added some Advanced Setup menu with options to make MultiPlayer game more attractive:
1) additional human units from start added by map script.
2) additional CS units from start added by map script.
3) El Dorado erasing
4) uranium, horse, iron, quantity setting
5) lux types qty setting,
6) teams positions setting (random or frontline, distance short or long)
7) permanent war option (game will start with permanent war beetwean human players. ALWAYS_WAR for games without CS and NO_CHNAGE_WAR->PEACE for game with CS.)
8) "Map setup description" popup window
9) free road between players start positions as an option
10) some map configuration option.
Several landmass types are available:
1) "Plain without sea","Oval pangaea without sea",
2) "Small inland sea","Oval pangaea with inland sea",
3) "Medium inland sea","Oval pangaea with inland sea",
4) "Huge inland sea","Oval pangaea with inland sea",
5) "Zorro atoll","Z-shape pangaea",
6) "Ural","Mountains pangaea without inland sea",
7) "Fyords","Random pangaea with many fyords.",
8) "Volcano","Volcano-shape pangaea".
9) "Cold war"
10) "Desert Storm"
11) Random option
Original thread in polish:
http://forum.civilization.org.pl/viewtopic.php?p=156421#156421
Original thread in english:
http://forums.civfanatics.com/showthread.php?p=11046096#post11046096
Download:
NOVAL_WAR_ROUTE_v9_1en.lua NOVAL_WAR_ROUTE_v9_1en
Rar format file in attachment if you need it.
Old versions:
NOVAL_V8_3_en.lua Noval v8_3 en LUA
Changelog:
v9_1
-better road creation
-fixed bug with coldwar/desertstorm map wrapping
Team roads are created only on this landmass types:
-inland sea small/med/huge
-volcano
V9
-added road between players start positions as an option
-added two new landmass type: Cold War and Desert Storm (not wrapped)
-uranium distribution correction
-landmass creation correction
-menu text fixing
V8_3
-improved landmass creation -> no more buncker maps
-improved lux distribution
-improved team position control
-improved script stability
-barbs army option added
-perm. war option added
-mirror maps barbs production blocking problem fixed
Installation: put this map (mapname.lua) into C:\Program Files\Steam\steamapps\common\sid meier's civilization v\Assets\Maps\
For multiplayer game all players have to upload new map to this folders on own PC.
Warning: do not put it in "My Documents\..." - it will cause problems when other player will have it in correct location and you will try to play together.
You have to restart your CIV after you have copied map script file!
Youtube landmass creation test:
http://www.youtube.com/watch?v=2soglDNFIv4&feature=player_embedded
Screens:
Spoiler :
New menu element description:
Spoiler :
Map size:
Spoiler :
It was tested with patch 1.0.1.383 + hotfix.
HAVE FUN!