Thank you to Gedemon for your map pack (YnAMP), it gave me everything I needed to start on this map script.
This map option creates continents in a slightly new manner. As opposed to continents being built from top to bottom, the continents now generate with gaps at the bottom and top filled with islands. Rivers are also longer and slightly more abundant. Resource distribution, tile type generation, and starting biases are unchanged.
That said, enjoy. Might update over the next while, we shall see. Works best on the Large map setting (install YnAMP to access that easily).
Not extensively tested. Please play with the code!
Edit: I have looked into the starting sector placement code and think I've found the problem, however there is not really an easy solution (that I can see) just due to how Civ 7 generates starting locations. At this moment, I legitimately think the best course of action may be scrapping the existing infrastructure made by Firaxis and building it ground up. So don't expect any updates soon.
This map option creates continents in a slightly new manner. As opposed to continents being built from top to bottom, the continents now generate with gaps at the bottom and top filled with islands. Rivers are also longer and slightly more abundant. Resource distribution, tile type generation, and starting biases are unchanged.
That said, enjoy. Might update over the next while, we shall see. Works best on the Large map setting (install YnAMP to access that easily).
Not extensively tested. Please play with the code!
Edit: I have looked into the starting sector placement code and think I've found the problem, however there is not really an easy solution (that I can see) just due to how Civ 7 generates starting locations. At this moment, I legitimately think the best course of action may be scrapping the existing infrastructure made by Firaxis and building it ground up. So don't expect any updates soon.