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Peirce Quincuncial Projection Map 2023-03-24

Enabled the toroidal mapping option.
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I noticed that the map had an unfortunate tendency to start civs off on a 1 tile island, so I've added in a couple of lines so that starting areas have to have at least 4 tiles.

As regards the aspiration of getting the Peirce wrapping to work properly, I'll have to abandon it. While I can get the tiles to reveal as they should when units go near the Peirce wrapped edges, I can not get the path finding to work, so units will never take advantage of the wrap. I could retain a frame around the true playable map area and put in teleporting effects but while human players could then use the wrap, the AI never would (intentionally). If someone else wants to pick up that gauntlet, I wish you luck.
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