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Rise and Fall of Andean Civilization (BNW) 2016-10-05

Official thread here.

Andean Late Intermediate Period Scenario (Brave New World version): Dominate the Andes & Survive the Spanish Conquest!

A total conversion scenario set in the Late Intermediate Period and Late Horizon of Andean culture (~1200 to ~1550).

Major features:
  • Six playable civilizations, each with a unique trait and path to victory
  • All new buildings and units reflecting Andean culture
  • Four Andean religions, and a new mechanic allowing you to gain bonuses by visiting religious Oracles
  • All new Policy Tree, with branches dedicated to exploiting the environment and ideologies
  • A detailed scenario map of Western South America
  • 15 new resources including potato, quinoa, San Pedro cactus, llama, and guinea pigs (yes, you eat them!)
  • A challenging end-game event that includes plagues, Conquistadores and new heathen religions
  • Climate events that dynamically change the environment
  • New soundtrack available here (although the civfanatics version has the soundtrack built-in)
  • Now available in Spanish!

New in BNW:
  • New and original unit graphics
  • Trade caravans and cargo ships
  • Spanish translation by Yanapaki
  • New soundtrack
  • Improved balance, especially for happiness and warfare
  • A few map tweaks
  • Now able to use farm graphics instead of polders
  • Can buy out city-states with Great Prophets

Known issus:
  • Fairly common bug where game crashes when the Spanish arrive. A simple reload fixes this in many cases, but not always.
  • Game occasionally crashes when founding a Wanka city state. A reload usually works. (UPDATE: Fixed as of 13/7/2015)
Author
hangman
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