There are five hidden AI attitude factors that can affect your relations. This mod reveals all of them.
No more wondering why your "+5" neighbor is only cautious with you!
No more wondering why your "+5" neighbor is only cautious with you!
- First Impression: A combination of iBaseAttitude, iBasePeaceWeight, iPeaceWeightRand, iWarmongerRespect, and iAttitudeChange.
- Team Size: The AIs don't like permanent alliances or unbalanced teams. Unless they are on the best team!
- High Score: Several AIs care about who has the better score.
- Low Score: AIs are more willing to cooperate if you are both on the bottom half of the scoreboard.
- Losing War: Losing a war makes AIs mad.