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Sukritact's Simple UI Adjustments v.0.143

Reviews 4.97 star(s) 81 reviews

This is great, thank you so much! The "Ageless" indication is clutch. Could there also be an indication if a building is current or previous age? I messed up my unique quarter not realizing a building was current-age.
Congrats on being the first modder I've found for the new Civ game and thanks for doing a great job! Mod works well and is so cool! Kudos!
Thank you!
Looks SO much better already.
So good
Amazing! Firaxis, please hire this guy :)
Awesome work as always! Hopefully you can also add tile settlement ownership, so I know to not waste the movement of my merchant/missionary anymore lol
sukritact
sukritact
It's on the docket! That's something I want as well!
Great work and dedication making a start on this before the game has even launched officially let alone before modding is formally released
Great improvements. Well worth a download.

BTW Fellow Linux players: this goes in the `DLC` folder in the application folder, not `Mods`
Awesome! Helps me start on getting my UI mod, thanks!
Very helpful mod
Awesome work! One note, maybe I am missing something, but the tooltip seems persistent, without delay. The delay works fine without the mod active.
NICE
Would love to see some increase in tooltip-size on the tech-trees since these are hardcoded in "Sid Meier's Civilization VII\Base\modules\core\ui\tooltips\tooltip-manager.css:.tech-tree-tooltip .unlock-item-content", setting to 1.3 REM makes it WAY more readable but i dont know how to make a mod containing a CSS, but you du surely ;)
Can't believe how fast this came out lol. Please keep making UI adjustments, you're the king at them.
Sukritact strikes again, TY

Noticed the mods folder is on C drive; anyone know if UI mods like this will change to the game install folder once the Steam workshop is set up?
Looking forward to seeing this develop :)
Thanks for your hard work! o7
Thank you.
Thanks for jumping on this so quickly.
Goated
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