Resource icon

Tomahawk Cruise Missile 2016-10-05

This mod adds the TOMAHAWK CRUISE MISSILE unit


===========================================================================

-- YOU NEED TO START A NEW GAME FOR THIS TO WORK --
1) Go to MODS, 2) Activate this mod, 3) Play the game with the mod!

If that doesn't work, PLEASE VISIT whoward69's guide here: http://forums.civfanatics.com/showthread.php?t=465972

If that STILL doesn't work, PLEASE VISIT Thalassicus' guide on making mods work if they don't here: http://forums.civfanatics.com/showthread.php?t=440525

This SHOULD WORK WITH ALL VERISIONS OF CIV 5 (BNW, G AND K, AND VANILLA)

IF YOU HAVE A MAC, you can make this mod work BUT it does take a fair amount of work to do so. Please visit http://forums.civfanatics.com/showthread.php?t=477763 It will explain how to do it. Or you could just try it the regular way; it may work, you never know.

INFO ABOUT THIS MOD



This mod adds the TOMAHAWK CRUISE MISSILE unit.

NEW UNIT FOR ALL CIVILIZATIONS: TOMAHAWK CRUISE MISSILE



The Tomahawk Cruise Missile has a combat strength of 150, an impressive range of 22, and costs 275 Hammers to build. Although it is considerably more expensive than the traditional guided missile, it does more damage and has a longer effective range. It also has no maintenance cost; meaning you can stock up on the it without worrying about spiraling maintenance costs.

COMMENTS



v2: decreased the range, increased the damage
v3: decreased cost, removed expensive hurry modifier

Image credit and civilopedia text from from http://en.wikipedia.org/wiki/Tomahawk_(missile)
  • tomahawk_mod_gFH.jpg
    tomahawk_mod_gFH.jpg
    163.1 KB · Views: 458
  • 2013_09_25_00001_mP4.jpg
    2013_09_25_00001_mP4.jpg
    155.2 KB · Views: 477
  • 2013_09_25_00002_aU8.jpg
    2013_09_25_00002_aU8.jpg
    325.3 KB · Views: 398
Author
swatmp5
Downloads
1,332
Views
1,332
First release
Last update

Ratings

4.00 star(s) 1 ratings

More resources from swatmp5

Back
Top Bottom