For better balance and aesthetics:
- Use of radial variance fractal for terrain banding.
- Geographically accurate terrain representation.
Misc. bug fixes.
Removed hemisphere maps, "Top", "Bottom" and their corresponding TSL versions, as those maps sizes are unsupported in Civ VI.
Renamed "The Ancient World" map to "
The Old World" in lieu of the forthcoming game of the same name from Mohawk Games.