combat ai

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    [PYTHON] Bizarre attack behavior in Neoteric World. It does not contain a "CvUnitAI.cpp" for me to inspect.

    I have seen some rare weird attacks by the AI and am trying to find out what changes Neoteric World makes to the AI. I cannot find the python file. The main thing I am asking here is if anyone knows how to access the info on what Neoteric World does with the AI because I may want to check it...
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    Summer 2017 patch - Combat AI

    I would like to dedicate a separate thread for the combat AI behaviour: How is it with the new patch? What has changed... for better or worse...?
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    Spring Patch - AI domination combat test

    Game: deity standard speed pangea duel size high sea water information era start no barbs no villages no CSs domination only no turn limit I am Egypt PLAY: meet Aztec and declare war - no own units, only capitaly city 416 - start, my city founded 421 - meet Aztecs - delete all own units I...
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    2016 Winter Patch - Combat AI...?

    Please, report here as if any changes to AI combat behavior after the 2016 winter patch... like: - Does AI attack and capture cities (especially walled cities)? - Does AI use defending range unit in its cities to defend? - Does AI use its damaged units to attack when it is reasonable? - Does...
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