One of the things that I would say is integral to the premise of civ as a game franchise, is the idea that history is predominantly linear and teleological - that is to say, a long story connecting a start of history with an end of history. And personally, I think that civ actually approaches...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.