fog of war

  1. Lazy sweeper

    Pirates looming in the fog... storms and lightnings...

    Instead of Thunderbird and Heroes, perhaps relegated to a more ancient scenarios or civ episode, like Civ III for example, or IV, where there were Dinos, and animal barbs, or VI, where there were Mythical Heroes. Civ VII might be more... pirates in Nature? Guarding distant lands and treasures...
  2. sman1975

    Changing Visibilty Question

    Hi everyone, Am working on a mod that's about driven me to drink, not that the destination is ever far away... :lol: In the mod, the map is already visible (with MapVisible set to 1 for TECH_AGRICULTURE). I'm trying to offer the player 4 different degrees of visibility: 1. "Normal"...
  3. Narvana

    How does fog of war works exactly?

    I would want to mod visible parts of the map, so they would use fog of war parchment graphic style. But I'm not entairly sure if that's possible. My question is, how FOW works exactly? Is this a filter covering normal, colorful map? Or does hexes use another textures? Can I simply swap them in...
  4. Futumch

    Rolling back the Fog of War (FOW) ?

    At the conclusion of a game, when the dust has settled, is there a way to roll back the fog of war, and have the entire map presented in that sketched out mode ? I just think some of those maps look really good, and would love to be able to screenshot a few areas and stitch them together to...
  5. Narvana

    Visible parts of the map using fog of war graphic style

    I wonder if it would be mechanically possible to replace the comic graphics of visible parts of the world (my cities, my units vision range, etc.) with fog of war art style? You know, to have a full parchment world? Please, help, friends. :(
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