historical accuracy

  1. dunkleosteus

    Chu-Ko-Nu Historical Rebalance

    DOWNLOAD The Chu-ko-nu was a repeating crossbow made possible by advances in iron metal casting in late antiquity, but the original Civ7 version is available from 4000-ish BC and replaces the slinger. This mod moves the Chu Ko Nu from Animal Husbandry to Bronze Working, replacing the Archer...
  2. dunkleosteus

    Chu-Ko-Nu Historical Rebalance 1.0

    The Chu-ko-nu was a repeating crossbow made possible by advances in iron metal casting in late antiquity, but the original Civ7 version is available from 4000-ish BC and replaces the slinger. This mod moves the Chu Ko Nu from Animal Husbandry to Bronze Working, replacing the Archer instead of...
  3. dunkleosteus

    Flavorful Masteries 1.0.1

    Flavorful Masteries renames all of the masteries from the generic "Mastery" to a specific name representing a historical specialization or elevated level of the technology or civic. Each of the masteries for generic techs and civics from the Antiquity, Exploration, and Modern ages have names...
  4. B

    Baijen's Better Civ Biases 1.4

    This mod changes the recommended civs for certain leaders, bringing them more in line with my personal taste in geographic or historical accuracy. These are the civs that are highlighted to the player on the select screen and the ones the AI is weighted to choose. The primary motivator for this...
  5. PauI

    Meiji - Possible Path/ Unlock Theory

    Greetings (first post for me:salute:), with more & more civs getting revealed and with Meiji being the only japanese civ basically confirmed at this point, finding a satisfying historial path seems very hard to do. So what if; Meiji is only unlocked through gameplay & leader! Making it so...
  6. Edmund Ironside

    What are the most misleading (inaccurate and/or agenda pushing) historical movies ever!? (Poll included)

    Ever seen a historical movie which really grinds your gears. Lets talk about it! You can vote for up to 7 movies.
  7. BackseatTyrant

    Okay, but seriously, what exactly IS a civilization?

    More precisely, where does one civilization end and another begin? I'm certain pretty much everyone here have at some point had a heated debate about this, including yours truly, but never in a thread specifically about this subject, which is why I'm creating one. I could start off by listing...
  8. Thorvald of Lym

    Historical Accuracy Upgrade

    Thanks to various user patches, many of Civ2's original engine limits have been overcome: a game map can cover over 30,000 tiles, thousands of units and hundreds of cities. Suffice to say, the original 20–30 city namelist average starts to feel inadequate. Several weeks ago I started musing...
  9. Mantis Toboggan M.D.

    [BNW] I had an idea for a Punic Wars scenario mod and would love to hear people's opinions.

    I posted this yesterday on reddit and figured I'd share it here as well. While listening to a podcast on Ancient Rome I had an idea to make a scenario to play out the Second Punic War. I don't actually know anything about making mods so I don't know if it will happen but I'd love to hear...
  10. K

    Maps of Oil Fields before 1944

    I am doing research for a scenario I call Worldwar 44, and a big part of that fighting over control of oil fields and refineries. The problem is Wikipedia is not super helpful with regard to this: https://en.wikipedia.org/wiki/List_of_oil_fields That's a lot of fields, but it doesn't include...
  11. Knasp

    Agricultural Revolution Expanded (AREX) - [DISCONTINUED] 2.8.7

    STEAM WORKSHOP LINK: Agricultural Revolution Expanded (AREX) A mod for all who enjoy more historical accuracy or historical resemblence for their Civilization experience. Basically this mod is a collection of fixes for annoyances and nitpicks, a revision of the entire tech tree and various...
  12. Knasp

    [GS] Agricultural Revolution Expanded (AREX) - [DISCONTINUED]

    STEAM WORKSHOP LINK: Agricultural Revolution Expanded UPDATE: DISCONTINUED! I'm no longer developing this mod and compatibilitty with Frontier Pass is dubious! If you want to take the code and use it for your own mod, feel free! But remember to mention me and the people who's work I've used, in...
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