In CIV 5 I gave Anti-Air units the ability to Intercept 99 times each turn and increased their combat strengths. I also tweaked other parameters for Guided Missiles and Nukes so that AA units had a better success rate at shooting them down. This made the anti-air very dangerous units that needed...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.