movement costs

  1. I

    Free unit movement 2025-04-18

    You're now able to continue moving until all movement points are used up. Units can now move through any plot without ending their turn, except for prohibited ones like mountains.
  2. modmod

    Map size and movement compensation

    Many of us faced the same reality, when a nearby inland colony is some more turns away (with the limited movement points of units), than Europe or Africa there and back. So idea far from unique. Actually Ramstormp had it summarize recently: " If you play on some gigantic Caribbean map (not...
  3. I

    [GS] Couple questions about movement

    I would like to play with requiring ranged units to have at least 2 moves in order to attack. Plus were can I see this for units, units need a certain amount of moves to pillage so I figured I could do that for attacks. Thanks for any help
  4. Neari

    Would Love To Go Back To The Civ V Movement System

    Generally tired of units ending a turn with a fraction of an action point. Would be really cool if someone could make a mod that lets units climb hills, enter forests, cross rivers, etc. with one action point like they did in Civ V. Also, would love if artillery could fire two tiles away from...
  5. LoudScott

    promotions?

    My horse has the Depredation promotion (only 1 MP to pillage) and I have 1 MP left, but i'm told I don't have enough MP's to pillage. So that is confusing. Civ6Screen0001 by LoudScott posted Oct 29, 2016 at 10:02 AM
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