progression

  1. oSiyeza

    [NFP] Progression and balance in the Apocalypse

    As I posted in the bug section. The apocalypse mode lacks progression and having 1 disaster per turn during the whole game (this is now a hard limit too), creates weird problems such as game not being balanced for bigger maps, volcanoes disappearing as the climate change kicks in and all...
  2. Omega Alden

    [GS] Game freezing on turn transition (1.0.0.314)

    I have an issue that I've been unable to resolve on my own right now. For some reason when I hit a specific turn transition the game gets stuck and does not continue. I'm not sure if it would ever actually crash, but it didn't in the few minutes I left it running hoping it would get unstuck...
  3. civplayer33

    Feature Request: Unlocked Promotions in Civilopedia

    As we move toward VP Gold the focus shifts more toward UI and UX (and rightly so). Promotions are, IMO one of the areas that are still too obscure, certainly for the newcomer, but perhaps even for the experienced player. The tutorial system may help somewhat in this regard, but ultimately the...
  4. Strudeler

    Strudeler's Mods - Civ6 Advanced 3.1.2

    Strudeler's Mods - Civ6 Advanced will change the game pace and game size by altering production cost, production output, research speed, and combat mobility along with several minor modifications to the base game as well as the DLC. Changelog found within the mod folder.
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