This post is about utilizing the next expansion’s game mechanics a little bit further and possibly making the game more balanced by doing so.
What, if the current bonus ressource ‘Wheat’ would become a “semi” strategic ressource and gain its own stockpile in the top bar?
This ressource would...
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One thing (among many) that annoyed me a lot in Civilization 6 is how mountain chains can be a pain in the a♥♥ for your city developement. I saw someone created a mod called "moutain sucks less" which is really good to start for a fix with...
So I was thinking.. in Civ III, the climate would change after too many uses of atomic weapons.. so how about creating a HAARP weapon tech and unit that would modify a target's land at will? changing grasslands to tundra, or plains to flood plains, or locally making shores disappear by changing...
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