~~~~~~~~~~~~~~~~~~~ INTRODUCTION ~~~~~~~~~~~~~~~~~~~

One thing (among many) that annoyed me a lot in Civilization 6 is how mountain chains can be a pain in the a♥♥ for your city developement. I saw someone created a mod called "moutain sucks less" which is really good to start for a fix with this ... without touching the precious fact that mountain can't be crossed (saw that mod, didn't like it at all). But that was not enough to me ... well something was missing : The foooood !

Have you ever seen Alpine cities ? I lived part of my childhood in french Alpes mountain chain, and trust me, this is not a downside for food production. In fact, food is even a so called art for most of the people living there and im sure it's the same abroad. Have you seen the crops on flank ? the cow herds & sheep herds ? cheese craftsmen ? smoked meat craftsmen ? I was f♥♥king awaken by cow's bell, bread & cheese smell every morning. Mountain is a wonderful place to make stuff from animals and im on the job to fix that.

Also ... the deers. Yes not (so) related with that previous point ! Let's set this other problem straight : You are cold, wandering in tundra tiles, no food since you passed that crazy ice & snow block ... then you just find some deers !!! OMG YES ! but no !!! civilization 6 tells you deers are not made with meat ... you can use theirs skin and horns to craft yes ... but eat it ? c'mon, there are plastic made ... <sarcasm off> this is urgent, Im tweaking that aswell.

~~~~~~~~~~~~~~~~~~~ MOD CONTENT ~~~~~~~~~~~~~~~~~~~

Let's see what this mod do in detail :

---- Mountains changes ----

Mountains will provide +1 food adjacency bonus to pastures (this adjacency setup happens more frequently than you think). Because mountains boost pastures, just like in the reality ! Don't forget the bonus stacks up with the number of adjacent mountain, for exemple a pasture circled with 3 mountain (it's rare i have to say) will be granted a total of 3 food bonus. Bonus are integrated with pasture creation (you will see the amount is not vanilla !)

---- Deer ressource changes ----

Deer ressources will be granted a +1 raw bonus food for realism. Now your poor cities on tundra/snow will finally be able to eat deer meat if they find some !!! (if you find a hill + grassland + forest + deer = that one is really nice so ... champagne !!!).

---- Boosted version of this mod ----

I assure you the 2 previous changes are very balanced and won't make your game easier, it will help you and the AI's aswell ... the game will be just a way more realistic. But ! i did let line to allow the same mountain food bonus adjacency applied for farms in addition of pastures. I warn you this is a bit OP like that imo because AI doesn't spam farms around mountain and this advantage can affect your pleasure.

So the mod is initially not set with that feature, but if you want to try it's pretty simple :

- Go to my mod file, and open RadiantMountainsAndDeers.sql (Notepad ++ is the best to open that)
- Remove the 2 lines with /* and */ (gave you a hint inside the file). Be careful, don't remove anything else.
- Save file in sql format.
- Start another game and enjoy (i think can't affect saved games).

~~~~~~~~~~~~~~~~~~~ MOD COMPATIBILITY ~~~~~~~~~~~~~~~~~~~

This mod only work when a whole new game is created while activated and can't work on already existing saves. Sorry it couldn't be avoidable.

This mod is meant to be compatible with most of the existing mods (has been tested with 150+ of my mods). Though if you have a problem, you can notice me if you need help to fix it manually.

This mod is ofc compatible with "mountain suck less" and so you can be able to stack up all the bonus's.

~~~~~~~~~~~~~~~~~~~ MOD FUTURE ~~~~~~~~~~~~~~~~~~~

-No current ideas

~~~~~~~~~~~~~~~~~~~ SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~

PlotinusRedux who gave me the idea of the adjacency bonus for mountain.

~~~~~~~~~~~~~~~~~~~ RADIANT MODS ~~~~~~~~~~~~~~~~~~~

You can find all my mods by searching the "radiant" in steam workshop, nexus, or civfanatics, which is a recurrent word in all my mod's tittles.
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