rise of mankind a new dawn 2

  1. ToastedHCL

    Making a mini-modmod to make CoM more engaging and balanced (IMHO) - let's all share our personal ideas/tweaks for CoM!

    This is my own thread to continue the discussion starting from this post (and including the ones right below it): https://forums.civfanatics.com/threads/chronicles-of-mankind.643052/post-16583868 Thanks for the well wishes guys, I appreciate them :). Unfortunately, one of my big problems is...
  2. D

    Really bad AI. Anyone else experiencing this?

    Playing through a game on eternity game speed on a very large map on Prince, and I've noticed the AI is behaving very bizarrely/poorly in terms of even basic functions. On turn 3000, they'll leave cities completely undefended, have less than half their tiles developed with only maybe 3 or 4...
  3. <Nexus>

    AND Mega Pack

    Download (v3.1) DOWNLOAD from Uptobox DOWNLOAD from Pcloud DOWNLOAD from Mega DOWNLOAD from Mediafire Patches None for v3.1 Changelog
  4. C

    Cole98's Modular Infantry Flavour 0.3

    **INTENDED FOR USE WITH RISE OF MANKIND: A NEW DAWN 2** THREAD CIV SPECIFIC SETS America China England France Germany Japan Russia REGIONAL SETS Eastern Asia (Part of Standard Asian Unit Set) Western Europe (Part of Standard European Unit Set) [INSTALLATION] Extract this .7zip folder into...
  5. <Nexus>

    Mega Pack 3.0.1

    Mega Pack (v3.0) add-on for Rise of Mankind: a New Dawn 2 This is the 3rd edition of the MegaCivPack. It is updated to rev 1066 of the main mod, has a lot of changes, new civ sand new leaders. Alternative Leaderheads and Custom Leaderheads add-ons are also included and updated. For those not...
Back
Top Bottom