Hey y'all,
I tend to open most games with a scout > slinger > builder before moving onto expansion and buildings. I like to see what's around me (wouldn't want to miss the fact that shaka or ghengis are hiding out in the fog next to my next settle-spot....) so I can make plans as to how to deal...
The first game I am trying with modded Civ VI (an attempt to stay interested). I am confident I have seen this issue in unmodded Civ VI. I am using one mod, harder AI by cof125.
I do not understand the combat model of Civ VI, but I have noticed that you can take a unit down to very low HP but...
Although the tooltip says the Slinger needs to be level 3, I achieved this using a level 5 Slinger. I am sharing just in case anyone is wondering if they need to hold back from promoting a unit.
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