E.g. shrinking the flood barrier icon so it doesn't cover up the entire tile (or making it like cliffs if possible) and adding indicators for active volcanoes.
Hey everyone,
In case you weren't aware, when you add more than 50+ entries to the ArtDefine_StrategicView database, you eventually get a bizarre error in the Strategic View, where thousands of "ghost units" clutter the map, rending it unusable.
I'm currently working on a mod that evidentially...
In Strategic view mode completed mayan Observatory district is not visible (tile looks empty). Plot tooltip correctly shows Observatory is in fact present.
SOLUTION: bug in StrateicView.artdef (exactly Strateic and not Strategic) line 2742 wrong Render parameter set to "false". Setting to...
Game Version: Gathering Storm, September 2019 update (v.1.0.0.341)
Spreadsheet can be downloaded from the Discussion tab, or by clicking here.
This reference calculates some of the core stats of military units, needed to understand relative combat strengths and the relationship between str and...
Hello,
Am working on a mod that adds a lot of units to the game. One problem I'm having is every time when I press on the "Strategic View" button or press F10, the game immediately CTD's.
Looking around, I found this thread...
Hi there,
My computer is way below the minimum system requirements for civ 6, mainly in terms of graphics but now even in terms of CPU speed. However, it was also below civ 5's requirements, but I nevertheless managed to play the game just fine in strategic view. Given that civ 6's strategic...
In strategic view (Civ V) you are normally unable to see city banners on cities unless you zoom all the way in, which makes it difficult to get an overall picture of the world. You only get a plain text city name when you zoom out with no additional information. But I fixed it.
First, navigate...
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