On marathon speed, it would be expected that the thresholds for incidents are also 3 times as long compared to standard. But they're exactly the same.
All 3 incidents are possible for a reactor age of 30. Recommissioning would take 12 turns. So nuclear plants aren't really a playable choice on marathon.

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All 3 incidents are possible for a reactor age of 30. Recommissioning would take 12 turns. So nuclear plants aren't really a playable choice on marathon.

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