Counterproposal to this: https://forums.civfanatics.com/threads/proposal-sphere-of-influence-rework-amended.679350/
I don't have an innate problem with the original proposal, save that its going to be a large scale effort. Updating the AI to account for this is a lot of work, and there are a lot of finer details to work out. We have discussed a number of these on discord, and already there are divisions forming on how best to do them.
Therefore, my counter is to go with a very simple change that gives us an immediate benefit to a known problem. And then later on if people want to work on a grander proposal that provides an even better solution, then by all means.
Proposal: The Sphere of Influence proposal works just as it does today. The only difference, only the current CS ally can propose it for a given CS.
Rationale: This greatly reduces the AIs ability to spam the SOI proposal in the WC, aka you are less likely to see the queue filled with these proposals. Further, this means that SOI at least require a bit of investment on the part of the player, you can't just try and snag any CS in sight, you at least have to make a conservative effort to become the ally first in order to "lock it in".
This provides some nice reasonable curbing of the SOI power, but with a coding change that is very easy to do and requires no AI changes, aka its something we could in place right away.
I don't have an innate problem with the original proposal, save that its going to be a large scale effort. Updating the AI to account for this is a lot of work, and there are a lot of finer details to work out. We have discussed a number of these on discord, and already there are divisions forming on how best to do them.
Therefore, my counter is to go with a very simple change that gives us an immediate benefit to a known problem. And then later on if people want to work on a grander proposal that provides an even better solution, then by all means.
Proposal: The Sphere of Influence proposal works just as it does today. The only difference, only the current CS ally can propose it for a given CS.
Rationale: This greatly reduces the AIs ability to spam the SOI proposal in the WC, aka you are less likely to see the queue filled with these proposals. Further, this means that SOI at least require a bit of investment on the part of the player, you can't just try and snag any CS in sight, you at least have to make a conservative effort to become the ally first in order to "lock it in".
This provides some nice reasonable curbing of the SOI power, but with a coding change that is very easy to do and requires no AI changes, aka its something we could in place right away.