try to test as many of the recent changes as possible before getting bored to death find a gamebreaking bug going back to work
I have to admit we're getting very close to unlocking all the usual culprits of having to abandon a game
Anyway! Some interesting things still happening.
T158
My diplomatic efforts (trying to please everybody upvoting their resolutions) ended with swinging the balance and passing everything. I'm quite surprised Ethiopia preferred to ban tobacco (monopoly of his DoF buddy Caesar) rather than downvoting the no-trade-routes-to-CS resolution, was counting on Haile blocking that one and now I regret having helped Assyria. My TRs are internal still, and I'll switch them to some buddhist or zoroastrian AI town asap: no big deal not being able to trade with CSs, but there're not many coastal cities on this pangea so I might have to delete some cargo ship and buy caravans.
I do have some sea superiority and want to get first strike on those Roman dromons but don't want to drag Ethiopia and Assyria in the war as well. I don't even have a clear casus belli here (read: nothing to gain) and Rome has muskets and caravels already in place, but my actual happiness and supply limit put me in a pretty safe position to start an attrition war just to stop Rome from being a troublesome neighbour: I don't want my good buddy Persia to fall.
T160
Persia being bordered by both Rome and Portugal with their improved GG generation means their land is being eaten by hostile citadels, and they're more than happy to attack Caesar. For a price. About 120 GPT is not even that much when I have a net +350ish and am to enter a golden age. About that, an investment and working mines instead of specialists for a turn in Carthage meant I am able to complete Chichen Itza just in time for my second natural GA. Such small things always make me stupidly smile at the monitor for a minute.
Knowing Persia is more than happy to battle for its lost territory, I politely ask Caesar to move his troops away from my borders. If it wasn't obvious he was ammassing troops there, my diplomat shares an intrigue as well. That way, I get first strike on his ships on my turn and his defensive pacts are moot.
T163
Yerevan contribution to the war is to be conquered and liberated every single turn in order to ramp warscore/war exhaustion against Caesar. I befriend Babylon, so he's not going to mind me sniping his CS alliance too much: Ife is going to join the Punic Suicide League soon, to give me a buffer against Roman muskets while I ignore military techs and beeline the upper tech tree toward Industrial and the public schools I'll be able to faith-buy. Hopefully the spy in Rome will be able to steal gunpowder sometime soon (Spoiler: no, it won't. Being tech leader has its disadvantages).
T167
I...seriously understimated Roman army. The navy I demolished was just a cherry on top of a pretty impressive amount of gunpowder units.
Fortified longswordmen in defensive terrain can fight muskets as long as cannons don't have a clear line of sight, and hopefully the Persian front is keeping more Roman units busy. Ife is going to fall and I won't be able to make any gain before frigates though.
Trade routes to other AIs when ahead in tech/policies make wonders on the diplomatic chessboard (they all like/tolerate me): I don't gain too much from those, not even with Dido's UA in play (in fact, the gold I get from TRs is a little underwheling), but I'm slowly spreading their religion in my empire powering up the syncretism-pagoda combo.
1 turn to my third Great Scientist, I'll bulb it to move closer to Industrial. Also, Carthage will be ready to invest/build/engineering Taj Mahal asap, with no AI competition.
T170
My religious situation. I only have to keep an eye on Gades making sure it doesn't flip to Orthodoxy.
Cape Town wants Noobism pretty badly (enough that it would net me an alliance), and I already faith-bought all the inquisitors/missionaries/pagodas/monasteries/universities I need, so the 3rd natural born prophet has something to do. I'll actually ''escort'' it sending a sacrificable missionary ahead to clear the fog of war
Allying with that CS is going to hopefully attract some attention from the Roman Army. Caesar is plotting something along those lines when he drags Ashurbanipal in the war as well: now I have to divert some caravels to patrol all the eastern sea to avoid having my routes to Babylon plundered...
I'm pretty much out of useful buildings, except some 1-2 turns small things (granaries/herbalists and the like, useless for the yields they might provide by now, but good for the instant yields from Progress) and circuses: I delay everything until I enter the next era, putting windmills everywhere and 'building science' for the remaining turns. Taj Mahal is going to be worth 12-15 of every yields and will prolong my golden age so I'll use the GE for it even if I have no wonder competitor for that side of the tech tree, the earlier I get it (and free the capital build queue) the better.
T173
Turn 173 Industrial! I also completed Fealty (Burghers first for the WLTK synergy, then organized religion and last the crappy divine right... this was before the latest patch that might have made the tree a lil OP) and I'll open Rationalism next: more growth, less unhappiness from cultural division, and I don't need what Imperialism or Industry can offer. I don't plan to win via domination (booooring, without some fun late game UU or a warlike UA) and already swim in gold.
The culture output shown on the GUI is not representing well enough how good I'm doing in the policy acquisition camp, syncretism culture on birth and progress culture on builds are pretty relevant in a wide empire.
T176
I complete the Porcellain tower as well, and bulb that scientist to unlock my way to frigates even sooner: a bunch of CS quests giving production make me opt for the Leaning Tower of Pisa as well, judging from the tech price only 2 other AIs researched that tech, and hovering all over the map doesn't show any city building it (with vanilla wonders it's possible to spy their construction through the fog of war, a bug? I call it a feature!) so it should be quite safe.
I'm also buildspamming navigator-promoted caravels in my southern cities, hunting Assyrian ships, while rushbuying galleasses in Lilybaeum (Orders granting bonus XP).
T179
Rome calling Assyrian in the war backfired, now me and Haile are fighting the same enemy and befriend each other, just in time for me to piss him a bit by downvoting his World Religion proposal. Here I missplaced my votes, figureing everybody would be happy to vote Treasure fleet (ops I forgot to say, I proposed it: it pleased everybody and I'm sure I can outproduce any competitor), where I put a single vote ''just as lucky charm'' (spoiler: it worked!) and I had to help fight the Ethiopian proposal... turned out everybody freaked out at the world religion proposal so it wasn't necessary. Anyway, small diplomatic hit, and Treasure Fleet passed anyway.
Now frigates are into play, I'll heal my ships and upgrade whatever I can. I have no war weariness issues at all while it looks like Rome happines is being tanked.
T180
Funny screenshot of Kyzil contributing to the war efforts and conquering Yerevan. My land units backed by double medic archers are more than able to hold the position, while frigates are slowly tearing down Ife walls. Roman UA proving very annoying for the re-conquest duty once more.
T184
Turn 184 and Sistine is free for grab, I get it on my way to Seaports mostly to fight boredom. I am starting to suffer some happiness and war weariness problems. The good news: I can safely approach Mediolanum and chew its health every turn, parking ships right under its walls to prevent more than one caravel being produced/bought every turn. Cumae on the other hand is a tougher nut to crack.
Assyrian ships aren't showing up anymore and the Sea is mine; only a couple of TRs to the orthodoxy-enhanced Buddhist cities of Babylon caused enough pressure that Lilybaeum almost switched religion so I'm going to welcome a different TR setup to avoid waste faith into noobism missionaries: all my southern cities only sport 1-2 religions only, I want more diversity there as well...