Plan: To maximise end score through peace, happiness, pollution containment, techs and Wonders
To complete spaceship ASAP to land in the shortest time
Freight delivery to increase science and buy SS parts.
1830: Freight = 589, SS parts IPRB
Barbs near Berlin Barbfarm
1832: Discover FT 7, Pop +132 mil, Trade 52, IPRB SS parts
1834: Discover FT 8, Pop +133 mil, Trade 1684, IPRB SS parts, Bribe barbs for 102
Chinese governmnet overthrown. Guerilla uprising near Pharsalos. 14 units plus stack.
Plan update: The area is pretty much undefended. Hopefully the few spies we have in nearby 'China' can contain things. Plan to increase spy production and build new cities to fill in the gaps.
1836: Discover FT 9, Pollution near Rheims and Bangalore, Pop +134 mil, Trade 252, IPRB SS parts, Bribe 2 barbs for 102 and 3 for 123. One convert kills barb stack of 10 units! Leader of first uprising captured giving 150.
Chinese change to democracy. Guerilla uprising near Teurina 3 units.
1838: Discover FT 10, Pop +135 mil, Trade 2050, Bribe 2 barbs for 102, Found cities of Void and Pinot Gris.
1840: Discover FT 11, Pollution near Bangalore, Pop +136 mil, Start Manhattan Project in Thermopylae, Trade 1056, Bribe barb for 102, capture leader for 150.
Guerilla uprising near Macao 15 units.
1842: Discover FT 12, Pop +138 mil, Launch SS to arrive 1851!, Trade 276, 3 barbs bribed for 102, 4 for 123, Found Grenache. Increase luxuries.
Chinese settler spied leaving city. Can't be bribed because of democracy, don't want to attack and lose peace bonus. With units in their current positions, it shouldn't be able to move further because of ZOC.
1843: Discover FT 13, Many WLTP days, Manhattan Project complete, Trade 859, Gewurztraminer and Shiraz founded.
1844: Discover FT 14, Pollution near Rheims, Knossos and Bangalore. Pop +140 mil, Trade 1041.
1845: Discover FT 15, Pollution near Knossos, Pop +142 mil, no units moved yet.
My Curse of the Barbarians from the D+2 succession game re-appreared, but I managed to contain things. Only 5 turns left so I guess we want to deliver as many vans as possible and increase luxuries again to maximise our happiness score.
Who's up next? If no-one can play before-hand, I can play Thursday aftenoon GMT.
To complete spaceship ASAP to land in the shortest time
Freight delivery to increase science and buy SS parts.
1830: Freight = 589, SS parts IPRB
Barbs near Berlin Barbfarm
1832: Discover FT 7, Pop +132 mil, Trade 52, IPRB SS parts
1834: Discover FT 8, Pop +133 mil, Trade 1684, IPRB SS parts, Bribe barbs for 102
Chinese governmnet overthrown. Guerilla uprising near Pharsalos. 14 units plus stack.
Plan update: The area is pretty much undefended. Hopefully the few spies we have in nearby 'China' can contain things. Plan to increase spy production and build new cities to fill in the gaps.
1836: Discover FT 9, Pollution near Rheims and Bangalore, Pop +134 mil, Trade 252, IPRB SS parts, Bribe 2 barbs for 102 and 3 for 123. One convert kills barb stack of 10 units! Leader of first uprising captured giving 150.
Chinese change to democracy. Guerilla uprising near Teurina 3 units.
1838: Discover FT 10, Pop +135 mil, Trade 2050, Bribe 2 barbs for 102, Found cities of Void and Pinot Gris.
1840: Discover FT 11, Pollution near Bangalore, Pop +136 mil, Start Manhattan Project in Thermopylae, Trade 1056, Bribe barb for 102, capture leader for 150.
Guerilla uprising near Macao 15 units.
1842: Discover FT 12, Pop +138 mil, Launch SS to arrive 1851!, Trade 276, 3 barbs bribed for 102, 4 for 123, Found Grenache. Increase luxuries.
Chinese settler spied leaving city. Can't be bribed because of democracy, don't want to attack and lose peace bonus. With units in their current positions, it shouldn't be able to move further because of ZOC.
1843: Discover FT 13, Many WLTP days, Manhattan Project complete, Trade 859, Gewurztraminer and Shiraz founded.
1844: Discover FT 14, Pollution near Rheims, Knossos and Bangalore. Pop +140 mil, Trade 1041.
1845: Discover FT 15, Pollution near Knossos, Pop +142 mil, no units moved yet.
My Curse of the Barbarians from the D+2 succession game re-appreared, but I managed to contain things. Only 5 turns left so I guess we want to deliver as many vans as possible and increase luxuries again to maximise our happiness score.
Who's up next? If no-one can play before-hand, I can play Thursday aftenoon GMT.