Ethiopia's Stele was not working in my last game. I will test it again tonight with only communitas mods and keep you informed/ include logs, if it persists.
That sounds insanely powerful. If it really is doing that then it is horribly imbalanced.
Remove the base faith and make it 1 faith per 2 pop and it would still be decent. As it stands, in a size 6 city it is worth 8 shrines.
That sounds insanely powerful. If it really is doing that then it is horribly imbalanced.
Remove the base faith and make it 1 faith per 2 pop and it would still be decent. As it stands, in a size 6 city it is worth 8 shrines.
Curious, it has been like this for months. No one has mentioned anything.
I just played a test game and even then Ethiopia wasn't the first to form a religion.
Curious, it has been like this for months. No one has mentioned anything.
I just played a test game and even then Ethiopia wasn't the first to form a religion.
I suspect the issue is that, like when Sweden had it before, the core UA is boring, so no-one plays them.
The problem isn't in how fast this would let them form a religion, the problem is in how it scales. A size 20 city would be giving 22 faith just from the shrine. That's 7 cities worth of religious buildings for regular civs.
Try tweaking to 1 faith per 2 pop. That is still a very powerful effect.
*edit*
Let me put it this way: if having 3x as much faith income as other civs isn't game-breaking, then the faith resource is hopelessly underpowered. Imagine if you had a granary that gave +1 food per pop, or a market that gave +1 gold per pop - and food and gold are much easier to come by than faith.
...
*edit*
Let me put it this way: if having 3x as much faith income as other civs isn't game-breaking, then the faith resource is hopelessly underpowered. Imagine if you had a granary that gave +1 food per pop, or a market that gave +1 gold per pop - and food and gold are much easier to come by than faith.
No, no, I get it. I think the difference with the yield is, it is so limited in what it can do for you. A straight comparison with or isn't really a fair one.
To put it another way, yes, the faith resource is under-powered, in some situations.
Ethiopia is designed to go TALL, and to combat the generation that happens with wide religious powers, this UB gives the way it does.
By all means though make the case for change, I rarely play as Ethiopia either, so a change to the UB may be needed.
Keep in mind that there is nothing actually forcing Ethiopia to play tall. You could play them wide - 8 cities with 15 pop each, 154 faith per turn just from shrines alone....
Also, my proposal (1 faith per 2 pop) still helps you with tall faith generation, it just isn't wildly out of synch with other faith generating sources.
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