pineappledan
Deity
Current Polder
Has base yields of 1
2
1
gives +1
to adjacent Villages
Proposal
Remove Polder's Adjacency bonus
Increase the base yield to 1
2
2
reasoning:
Has base yields of 1



gives +1

Proposal
Remove Polder's Adjacency bonus
Increase the base yield to 1



reasoning:
- You build Polders wherever they are legal to build, and they have almost no competition from any other improvement. This adjacency does not impact your decision for where to build polders, and it has minimal impact on where you build roads/villages
- They add more complexity to an improvement that is already has quite a few special things about it. It feels like an afterthought
- There are other improvements in the game that need adjacencies to feel special (eg. moai, eki), or counterbalance their placement restrictions (eg. Kasbah). The adjacency bonus on Polder only serves to make adjacencies as a whole a more common, and therefore less interesting bonus
- The base yields on the Polder itself are a bit anemic. They have little or no competition for the tile space, but they don't help a low-hammer placement, and feel lackluster when they first come out. This should more than compensate for the loss of the adjacency bonus
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