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(5-66a) Change CS Quest Expiry Conditions Part 8: Conquer City

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Anarcomu

King
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Oct 4, 2022
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Original post.

Shared expiry conditions:
  • CS is no longer alive
  • CS has lost its Capital

Specific for the "conquer city" quest:
  • 50 turns have passed
  • Target city no longer exists, but not destroyed by the player

Proposal:
Remove the timer
Remove the player check if target city no longer exists. Revoke even if the player was the one who destroyed the city.
Add the following conditions:
  • Player is at peace with and cannot declare war on the current owner of the target city, or the war declaration will result in a backstab
  • The current owner of the target city is a CS that is allied with the player
  • CS (the quest giver) owns the target city

Also make the target invalid if one of the above conditions is met, when trying to give the quest.

Rational :
This is the exact same proposal, with the only exception is that the timer is kept.
Some people have expressed their agreement with the proposal with this only exception, so I'm just making a counterproposal keeping timer. See original post.
 
Sponsored.
 
This counterproposal thread has been locked. Discussions and vote on this proposal must continue there.
 
Timestamp post to arrange all the threads in a neat order.
 
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