.

I think it would be cool if the Science victory actually involved building a Settler to put on that rocket and when you sent them off to the other planet, there was a second map. The goal wouldn't just be to settle there, but to establish a city of certain size or colonize a % of the tiles. That way if two or three players all landed on a foreign planet, there would be a final competition for winning, and maybe even some weapons you could fire from Earth to try to stop the Mars colony.
That would be awesome! I second that idea.
 
I think it would be cool if the Science victory actually involved building a Settler to put on that rocket and when you sent them off to the other planet, there was a second map. The goal wouldn't just be to settle there, but to establish a city of certain size or colonize a % of the tiles. That way if two or three players all landed on a foreign planet, there would be a final competition for winning, and maybe even some weapons you could fire from Earth to try to stop the Mars colony.

you could do something like that in Civ:CTP. But it was not on planet, just in space without any terrain and yields. You had to build structures around your city to make them useful. It also featured units specifically for space that could move there. Wasn't too great though.
 
you could do something like that in Civ:CTP. But it was not on planet, just in space without any terrain and yields. You had to build structures around your city to make them useful. It also featured units specifically for space that could move there. Wasn't too great though.
So that could be something to "bring back" and improve it then. :)
 
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