7OTM09 (Sep 2025) - Completion of Modern Age (end of game) Spoiler Thread

Eyswein

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GOTM Staff
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Nov 26, 2016
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At the top of your post please post the following:
- Map Played (Turns or Score)
- Victory Condition Achieved (Note: Militaristic was goal for 7OTM09)
Turns Map

- Final Total Turns in All Ages
- Recap of turns per age (turns in Antiquity, turns in Exploration, turns in Modern Age)

Score Map

- Score = Score (for Score Games; see Announcement thread for calculation)
- For score game, include screenshot of your End of Era Age Progress



A few questions to consider:
- What Legacy bonuses did you choose and why? What Civ did you choose & why? What other start up things did you do at the beginning of the Modern Age?
- What was your plan for achieving the Victory Condition? What are the major steps you planned to take? What events, if any, changed the plan in execution and to what new plan? Any interesting decision points?

- Early order for technology/civics? What did you later prioritize for technology/civics?
- How did the leader bonus and civ unique ability impact your plan/play, if at all?
- Did you settle more towns/cities in the Modern Age? What was your mix of towns vs cities?
- What were key production/purchase focuses?
- What government did you select? Which bonus did you chose most and why?
- Any other good info?
- How did you focus your use of influence for diplomacy?
- Any surprises/frustration/elations you ran into, how did you deal with it?

- Did you enjoy the game?
 
Antiquity: 96
Exploration: 83
Modern: 51
Total Turns: 230

Mementos: Ankus, Corona Civica
Legacies: Treasure Fleet GA, Econ, Sci, Diplo x 2, Culture x 2
Govt: Elective Republic

Having dumped a bunch of cash converting towns to cities and having failed to get the Science points in Exploration, the Treasure Fleet Golden Age was a no-brainer for me.
Cash bought Ironworks in a lot of cities to build science buildings.
Kept my Alliance with Catherine and created new Alliances with Himiko and Lafayette. Not sure who the other Civ was but I suspect Lafayette was the one who accounted for them in Exploration.
Spent a few turns moving my fleets around and positioning units and hit the war button on Turn 16. Didn't want to go too early as I wanted cities ready to take when I got my ideology.
Brought walls down and took out navies and units on seven cities but nobody else was near ideology yet so I was sitting around trying to culture up to ideology.
Had to take Patavium (Jose's third or fourth capital) as Catherine had taken a district so only one point for that one.
I left Zabid (island just off the east coast) and started moving my navy down the coast.
When I finally got into Fascism, I took the cities, mostly on that turn, then moved the rest of the navy for a few more coastals.
I cash bought some landships in Cahokia and Creek and moved them to Kanazama (east of Creek) and was poised to take Tokyo just to the south but Catherine took it. I thought this would leave me one point short so I ended my alliance with Catherine and denounced her only to find that Augustus settled another city close to cities I'd just taken. I backed away from Catherine's borders and took Frankfurt Am Main but the damage to my science was done with the end of my Alliance to Catherine. :(

All in all, a difference game to my usual. "Chopping" IPs instead of suzing them was interesting and certainly something I'm going to use more in future.

Spoiler End of Modern :
Screenshot 2025-09-06 185322.png


Spoiler Age Rankings :
Screenshot 2025-09-06 181432.png


Spoiler Legacies :
Screenshot 2025-09-06 181445.png
 

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24 turns Modern
51 turns Exploration
64 turns Antiquity
139 turns total

This age got off to a quick start, as I was able to fire all three wars turn 1 to begin the pillage fiesta. Felt a bit cheesy being able to do this without spending any influence, and against targets that were neutral/friendly with me as recently as the start of the previous turn. Consequences of continuity mode + softer relations reset on age transition?

Spoiler :

IbnMod1.png



Mass pillaging got me to ideology on turn 9. My troops were mostly in the right places, but I miscalculated and ended up one settlement short of capturing everything I needed to on the exact turn. Not sure how much starting Manhattan Project a turn earlier would have mattered, though, as my production at this point was absolutely tanked by unhappiness.

Spoiler :

IbnMod9.png



Finished my conquests on turn 10, then on turn 11 was eligible to peace out with Augustus, who was happy to accept ALL of the cities I'd just captured. This fixed my happiness and got the real production work going.

Spoiler :

IbnMod11.png



I had a fairly strong production capital, with Tomb of Askia + economic attribute stacked for lots of resource slots and extra resource hammers. However, there was only one Militaristic IP on the map, and few chops made for a bit of waiting. Just clicked on through to finish victory on turn 24.

Spoiler :

IbnMod23.png



Thank you to the mods for continuing to post these in spite of Civ VII's low-engagement doldrums. One game of Civ a month is about all I have the attention for right now, and this is definitely much more fun than "playing solo".
 

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