A couple of questions about 'the lingo'

What is meant by the terms "chop" and "backfill"?

Chop means to have a worker remove a forest to get a one-time production boost to the (usually nearest )city, to hurry completion by several turns.

I've never seen the term backfill on this board, so I won't speculate without context.
 
chop is workers chopping down forests. you can only do it after bronzeworking.

backfill, i use it to mean something like: ok, here's my official cultural territory, then there's land area behind me, but no competitors are there. i want that land (i already think of it as mine haha), but claiming it isn't a huge priority early on, since the AI will tend to expand closer to itself and not go through me to go behind me, so far from their homebase, early in the game. so, i expand towards them (either by settlers or capturing their cities) and do the "backfilling" as i have the time. also, cities farther from my capital are easier on my finances a bit later, with courthouses and such, early i tend to settle close cities, with exceptions for capturing juicy capital locations the other guy doesn't deserve to keep.

this changes. the AI does get into permanent "more cities! more cities!" mode. they always have a settler/defender on a boat looking for any space in the late game, no matter how crappy. earlier than that, when they have galleons and their own "core empire" i guess near their capital, then they will try to grab land behind you. so i don't put my backfill phase off too long, and i do try to grab the best coastal spots first; those will be the ones the AI sees first. depending on wars/relations/how far away the guy is i either don't open borders until i make the main cities i want, or i watch out for his settlers and close them at any sign.
 
Backfill:

You build your capital and expore the area around it. Instead of building all of your next few cities next to each other, place them at the boundaries of the land you would like to control. Backfill is the process of filling in the area defined by your border cities.
 
Ahhhh.. ok. I used to do that more in the previous Civ games. Seems harder in this one...
 
yes, backfilling in this game is very difficult (compared to civ3) because early on that extra maintenance cost of having a city an extra 12 squares away from your capital can be game breaking.
 
"lingo" means the civ jargon that's used on the boards, that I'm not familiar with yet. I'm still a n00b.
 
There's a lot of "lingo" or "jargon" used on these boards that I don't understand. DoW, for instance. UU, which while I know what it means, I have no idea what it stands for. There's quite a few more which escape me at the moment but I sure wish there was a place to look up the common abbreviations.
 
I still dont know what DoW is.. Dept of war? Delivery of Whiskey? Doom of Warsaw? Dictator of Wisconsin? Doctor of Women?
 
I still dont know what DoW is.. Dept of war? Delivery of Whiskey? Doom of Warsaw? Dictator of Wisconsin? Doctor of Women?

Declaration of War
 
yes, backfilling in this game is very difficult (compared to civ3) because early on that extra maintenance cost of having a city an extra 12 squares away from your capital can be game breaking.

It's harder to block your neighbor's units from going where they please; neutral/friendly units can enter any unclaimed tile that you can, even when you're there (unlike earlier incarnations of Civ,) so you can't block a chokepoint with a warrior or scout. Not to mention that Rites of Passage allow enemy units into any tiles in your territory, city squares not excluded. Whereas in Civ3 you could tell your neighbor to get his filthy settlers out of your land (with unpredictable results at times), the best way in Civ4 is to post 'No Trespassing'. RoPs are good for diplo relations and exploring, but they may have to be broken if you're playing the backfilling game. :sad:
 
RoPs are good for diplo relations and exploring, but they may have to be broken if you're playing the backfilling game.

In CivIV, if you're playing a backfilling game you shouldn't be signing such deals until you're prepared to risk losing a potential city site.
 
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