This is a map with a huge landmass full with riverlike coasts running through it. In this map a strong navy is very useful. But you can walk to one or more civs from the starting point so you can invade few civs without using naval forces at all. There are many chokepoints on this map but if you have a transport they wont matter that much.
I made two versions, one with no rule changes and one with few.
- Conquest map (.biq)
- 256x256
Special changes:
Rule changes: Harbor require no maintenance,
Curraghs have trasport capacity of 2.
Galleys cost 5 shields less(3 movement is still worth alot more).
Due to the nature of the map i decided to change "irrigation without fresh water" to pottery instead of elektricity.
All AIs build naval units often.
There are two fishes, one normal and one with 1 food, 1 shield.
And there are whales in coasts.
Few goody huts, there are some on islands and on the "pearl". Also at the tip on the fangs.
Please give it a try
I made two versions, one with no rule changes and one with few.
- Conquest map (.biq)
- 256x256
Special changes:
Rule changes: Harbor require no maintenance,
Curraghs have trasport capacity of 2.
Galleys cost 5 shields less(3 movement is still worth alot more).
Due to the nature of the map i decided to change "irrigation without fresh water" to pottery instead of elektricity.
All AIs build naval units often.
There are two fishes, one normal and one with 1 food, 1 shield.
And there are whales in coasts.
Few goody huts, there are some on islands and on the "pearl". Also at the tip on the fangs.
Please give it a try
