ainwood said:
Sorry - I meant that the score favour getting to the domination limit ASAP. Of course, to actually achieve the victory condition requires the investment in infrastructure, so you need to strike the balance.
This statement to me fundamentally sums up the entire debate.
Does the current scoring system compensate for the balance?
In my opinion No.
The early decisions when going for 20K (and to a lesser extent SS and 100K), make a substantial dent in your ability to get to Domination.
As you can see from reading this thread many of us do not believe that the current scoring system adequately compensates players for the necessary sacrifices that are required.
In a 20K try you effectively remove one of your most productive cities from helping expand to the domination limit. To make matters worse, you also often divert workers that would normally be used to build roads to help expansion in order to gain a few turns of higher production by adding them to the city.
All of this sacrifice in the AA delays approaching the domination limit by a fairly large margin. The Colossus is worth 20 upgradeable warriors or 7 horses. The Oracle 30 and 10 and the Great Library 40 and 14. This is 31 less horsemen to use to expand. Or assume you would have built 20 Warriors and then 20 Swords. Either way, that is easily 50 turns in an attempt to hit domination, but the current best date bonus barely scratches the surface of this sacrifice. Since 50 or more turns of milking are worth more than the paltry 555 bonus mentioned by Klarius.
Once out of AA, the sacrifice is less because you probably have a second core to offset the problem.
I personally don't care if we change the scoring system. There is a lot of disagreement what it should do.
1. If you want the score to avoid milking, then the current system is fine.
2. If you want the score to balance out all victory conditions, then we need to change.
I like the idea behind Klarius's suggestion. I haven't run the numbers myself yet, but it seems fair to me.