PTM
Chieftain
- Joined
- Nov 9, 2005
- Messages
- 93
Hey, I had a quick question and I can't find any discussion about it here -
Is there a way to add new leader traits? I know how to add traits that have similar characteristics as those that already exist (ie health benefits) but how do I add traits that do things like modify happiness per city? I also can't figure out how to add traits that mess with production speed for certain buildings (a la the way Spiritual gives double production speed of temples).
I tried to create a trait that gave 1 happiness per city. I used <iHappiness>1</iHappiness>, which I derived by looking at the way bonuses worker (like gold). I can get the game to load fine. The problem is that the bonus doesn't work. It shows up under the leader, but it doesn't nothing and the pop-up help on it is blank (it just says "Autocratic" in green with nothing below it).
Any ideas on how to make this work? I looked into the python but can't seem to find what I need.
Thanks.
Is there a way to add new leader traits? I know how to add traits that have similar characteristics as those that already exist (ie health benefits) but how do I add traits that do things like modify happiness per city? I also can't figure out how to add traits that mess with production speed for certain buildings (a la the way Spiritual gives double production speed of temples).
I tried to create a trait that gave 1 happiness per city. I used <iHappiness>1</iHappiness>, which I derived by looking at the way bonuses worker (like gold). I can get the game to load fine. The problem is that the bonus doesn't work. It shows up under the leader, but it doesn't nothing and the pop-up help on it is blank (it just says "Autocratic" in green with nothing below it).
Any ideas on how to make this work? I looked into the python but can't seem to find what I need.
Thanks.