INSERT INTO BuildingModifiers (BuildingType, ModifierId)
VALUES ('BUILDING_PALACE','PALACE_GRANT_RELIC');
INSERT INTO Modifiers (ModifierId, ModifierType, RunOnce, Permanent, OwnerRequirementSetId)
VALUES ('PALACE_GRANT_RELIC', 'MODIFIER_PLAYER_GRANT_RELIC', 1, 1, 'PLAYER_IS_HAMMURABI');
INSERT INTO ModifierArguments (ModifierId, Name, Value)
VALUES ('PALACE_GRANT_RELIC', 'Amount', 1);
INSERT INTO RequirementSets (RequirementSetId, RequirementSetType)
VALUES ('PLAYER_IS_HAMMURABI', 'REQUIREMENTSET_TEST_ALL');
INSERT INTO RequirementSetRequirements (RequirementSetId, RequirementId)
VALUES ('PLAYER_IS_HAMMURABI', 'HAMMURABI_REQUIREMENT');
INSERT INTO Requirements (RequirementId, RequirementType)
VALUES ('HAMMURABI_REQUIREMENT', 'REQUIREMENT_PLAYER_LEADER_TYPE_MATCHES');
INSERT INTO RequirementArguments (RequirementId, Name, Value)
VALUES ('HAMMURABI_REQUIREMENT', 'LeaderType', 'LEADER_HAMMURABI');