Silvermyr
Chieftain
- Joined
- May 15, 2019
- Messages
- 22
I have been trying to give a food penalty to my new civ. My idea was to add a dummy building to every city with the script from the Floating Gardens from the Aztec, like so:
<Building_YieldModifiers>
-<Row>
<BuildingType>BUILDING_TRAIT_RINFAC</BuildingType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>-25</Yield>
</Row>
</Building_YieldModifiers>
Then use the "freebuilding" command under the trait table to give one to every city. However, for some reason the civ does not show when I start up my game. Looking through the databse log does not reveal any issues from what I can see. Since this is the first time I use a dummy building I figured I should ask what went wrong.
<Building_YieldModifiers>
-<Row>
<BuildingType>BUILDING_TRAIT_RINFAC</BuildingType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>-25</Yield>
</Row>
</Building_YieldModifiers>
Then use the "freebuilding" command under the trait table to give one to every city. However, for some reason the civ does not show when I start up my game. Looking through the databse log does not reveal any issues from what I can see. Since this is the first time I use a dummy building I figured I should ask what went wrong.