AI not expanding very well

Quevik

Chieftain
Joined
Jun 29, 2021
Messages
7
I'm a big fan of sprawling maps with lots of civs / AI. Recently, I tried a game with 36 total players on a custom map that was twice the size of huge (With extra resources to fill in the gaps). It made the exploration era and the size of the world feel grand. I was personally able to found 10 cities. But the AI barely seemed to settle any of it. The incas had an entire little sub-continent to themselves. Probably enough to found 16-20 cities. And yet, by the time we reached the industrial era, they still only had 5. Half a dozen unique happiness resources were unclaimed in the area, when they didn't already have a copy. Honestly, when all is said and done, maybe 20% of highly-valuable land remained unsettled across the entire globe. (That's not counting arctic areas).

Now I know this is a unique situation given my game options. But I was wondering if there was a line of code somewhere that I could change to make the AI settle larger empires? I know how to modify files in general (I doubled my map size and increased resource spawning after all). But I don't know what to edit to increase AI expansion willingness.

Any help is appreciated.
 
Which version of VP are you using?
There was one (released a year ago?) where the AI would pretty much settle 4-5 cities regardless of space.
 
Ah, that could very well be the problem then. (And I probably should have mentioned version number...oops.)

I have version 4.2.7, which was indeed from a year ago. I was afraid to update it just in case of compatibility issues with some other mods, and the patch notes didn't seem to include anything I cared about all that much.

But if that's the issue right there then, time to update I guess.

Thank you very much! I honestly didn't think the issue would be solvable. Didn't realize it was just a bug.
 
Ah, that could very well be the problem then. (And I probably should have mentioned version number...oops.)

I have version 4.2.7, which was indeed from a year ago. I was afraid to update it just in case of compatibility issues with some other mods, and the patch notes didn't seem to include anything I cared about all that much.

But if that's the issue right there then, time to update I guess.

Thank you very much! I honestly didn't think the issue would be solvable. Didn't realize it was just a bug.
Yeah, if don't use modmods you can happily use the latest version, it's very stable and no compatibility worries.
 
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