This is hopefully a simple question. When making a worldbuilder scenario involving aircraft, I can stack fighters on the same hex as my carrier. Does that mean they will be considered 'on the carrier' when the scenario starts? Can I set them to be on intercept when the scenario starts? Same for missiles on cruisers or submarines as well I suppose. What happens if you make aircraft on a hex with nothing else, are they destroyed? Does the player have one turn to move them? How does the ai handle this?
I would experiment myself, but am on the wrong computer, and also figured someone else must know. Thanks for your help!
I would experiment myself, but am on the wrong computer, and also figured someone else must know. Thanks for your help!