CivGeekTheGreat
Chieftain
- Joined
- Jul 22, 2012
- Messages
- 11
Hey all,
I've searched all over for an answer to this problem, and it seems that others have similar issues. However, I haven't yet found a thread that solved the problem.
(Given, this could mean there is no solution. But I did a thorough experiment and I want to check to see if I missed a big step.)
I modded a little in civilization 4, and I decided to learn the new gear for civ 5. I got mod buddy, world builder, etc., it all works, everything's dandy. I use Kael's guide, which taught me a ton. (Thanks, Kael!)
I'll cut to the chase. I made a beauteous civilization and finished it up, loaded the mod up on the menu, and it takes me to what is essentially the vanilla game, completely un-modded.
I took some time to look at my mod and the guide to see if I missed anything, my first impression being that I had messed up the text somewhere, but I was pretty sure it was fine. I have indeed updated the database in the actions folder (correctly), I have built the solution, and I have enabled the mod and clicked "next" (NOT back). At this point, I decided to do an experiment: I made a new mod doing all of the above, the only change in the game being in a text key; I updated the phrase "Bronze Working" to "Hooray! This worked." (Why not?) The text string looks like this:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 7/22/2012 10:05:22 PM -->
<GameData>
<Language_en_US>
<Update>
<Where tag="TXT_KEY_TECH_BRONZE_WORKING"/>
<Set text="Hooray! This works."/>
</Update>
</Language_en_US>
</GameData>
I felt like this was a solid and basic change, so I gave it a go. Did it work? No.
I also did some troubleshooting strategies; I looked in my log folder and found little to no log activity in the hot spots. My "Modding" log doesn't even exist (I assume that means it was never created, the game never used it), my "database" log has very little activity, all of which irrelevant to my own, and my "lua" log has only startup text.
My theories:
A.) I'm silly, and I'm missing something obliviously. (If so, sorry for being crazed!)
B.) I missed one step, e.g. I'm supposed to change a value in some config file.
C.) For whatever reason my game is not able to deal with mods. Any ideas why this could happen?
ADDITIONAL NOTES:
- I tried the Genghis Khan mod, and it didn't work either. HOWEVER, Khan is a leader in my standard gameplay, so a part of the mod must work.
- I do not have G&K (yet), nor do I have any additional add-ons (aside from the Mongolian mod that installed automatically)
- The only thing I have been able to gather outside this is that some people suspect mod buddy doesn't work for some people. I am hoping to come to a definite conclusion.
If anyone has any suggestions, I'd appreciate it a lot, and thanks for taking the time to read this!
Moderator Action: Moved to C&C.
I've searched all over for an answer to this problem, and it seems that others have similar issues. However, I haven't yet found a thread that solved the problem.

(Given, this could mean there is no solution. But I did a thorough experiment and I want to check to see if I missed a big step.)
I modded a little in civilization 4, and I decided to learn the new gear for civ 5. I got mod buddy, world builder, etc., it all works, everything's dandy. I use Kael's guide, which taught me a ton. (Thanks, Kael!)
I'll cut to the chase. I made a beauteous civilization and finished it up, loaded the mod up on the menu, and it takes me to what is essentially the vanilla game, completely un-modded.
I took some time to look at my mod and the guide to see if I missed anything, my first impression being that I had messed up the text somewhere, but I was pretty sure it was fine. I have indeed updated the database in the actions folder (correctly), I have built the solution, and I have enabled the mod and clicked "next" (NOT back). At this point, I decided to do an experiment: I made a new mod doing all of the above, the only change in the game being in a text key; I updated the phrase "Bronze Working" to "Hooray! This worked." (Why not?) The text string looks like this:
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 7/22/2012 10:05:22 PM -->
<GameData>
<Language_en_US>
<Update>
<Where tag="TXT_KEY_TECH_BRONZE_WORKING"/>
<Set text="Hooray! This works."/>
</Update>
</Language_en_US>
</GameData>
I felt like this was a solid and basic change, so I gave it a go. Did it work? No.

I also did some troubleshooting strategies; I looked in my log folder and found little to no log activity in the hot spots. My "Modding" log doesn't even exist (I assume that means it was never created, the game never used it), my "database" log has very little activity, all of which irrelevant to my own, and my "lua" log has only startup text.
My theories:
A.) I'm silly, and I'm missing something obliviously. (If so, sorry for being crazed!)
B.) I missed one step, e.g. I'm supposed to change a value in some config file.
C.) For whatever reason my game is not able to deal with mods. Any ideas why this could happen?
ADDITIONAL NOTES:
- I tried the Genghis Khan mod, and it didn't work either. HOWEVER, Khan is a leader in my standard gameplay, so a part of the mod must work.
- I do not have G&K (yet), nor do I have any additional add-ons (aside from the Mongolian mod that installed automatically)
- The only thing I have been able to gather outside this is that some people suspect mod buddy doesn't work for some people. I am hoping to come to a definite conclusion.
If anyone has any suggestions, I'd appreciate it a lot, and thanks for taking the time to read this!
Moderator Action: Moved to C&C.