Altering Map Sizes

7wiz

Chieftain
Joined
Jul 6, 2012
Messages
4
Hi, I have been digging and digging and I cannot seem to find this answer anywhere. If anyone knows where it is please point me to it.

Essentially I want to create a blank map that I can edit in the world builder, that will have dimensions of 80x128. I want to create a tall map. The reason I want to do this is so I can create a more detailed Westeros map.

Is there any way to do this??? All I have been able to find online is how to do it for CIV III or CIV IV.

Many thanks for any help with this!

Moderator Action: Moved to the main forum.
Because the tutorials subforum is only for tutorials, not for questions ;).
 
It can be done by creating a blank 128x80 map in the World Builder, and then hex-editing the X and Y coordinates (bytes at offsets 1 and 5 in the map file). Replace 128 (80h) with 80 (50h) and vice versa, and you'll get a map with the dimensions you need :)
 
Thanks PawelS that worked.

For anyone else who wants to do this here is what I did to do what PawelS suggested.
1. Download a hex editor (I chose XVI32)
2. Open the saved map file
3. In XVI32 menu bar go to Address > GoTo (only works if you got XVI32 not sure on other ones)
4. enter address 1 change to what you want the X axis to be (128 tiles translates to 80)
5. repeat step 3, enter 5, then repeat step 4
 
I haven't checked it, but probably the total number of hexes on the map should be the same after the change as before it. So 128x80 -> 80x128 is OK, but if you change the number of hexes, there can be problems.
 
Ya I found that out while screwing around. I found that the best map size to make a detailed Westeros would be 80 hex by 200 hex. With that I can detail the uncross-able rivers as coast tiles.

When I tried to load the map with that in world builder it crashed. Kinda sucks because for my mod I disable settlers so there wouldnt be thousands of cities, just 22 for major houses and 42 for minor civs "minor houses". Kinda bums me out that it cant handle that many tiles.

Found that there is already a 80x128 version of Westeros on the Steam Workshop... :(
 
That post is way over my head. My knowledge on hex is limited to the post of the changes I made :P

If anyone can explain how I would accomplish making a map that is 128x360, that would be awesome.

I actually tried using Cheat Engine to find the address and alter it when generating a blank map, in the hopes that it would just create the correct map file. But no matter what I changed the value to it automatically got overwritten back to 128x80 when I clicked generate, going to keep toying with it...
 
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