I've been using Chao's Quick UI mod from the steam workshop.
Found Here
It has been really helpful as it puts built districts, # of turns till another district can be built, and housing counter (like [+3] ) on the city's Icon.
The city screen is much improved and makes locking tile population really easy.
I've used it since before the Spring Patch and CQUI was usable day zero of the patch.
1. Cities are limited by its population to how many districts the city can have.
A city can have 1 district at 1 population and every 3 additional population the city can build another district.
(E.G. 1 pop. /1 district, 4 pop. / 2 districts, 7 pop. / 3 districts)
The purple number next to the housing indicator ( [+4]) counts the turns till your pop reaches the next milestone to build an additional district.
2. When a city requires amenities, a red circus tent will appear in front of the citiy's name to indicate the lack of amenities.
There should also be a red circus tent appearing in the notification bar on the right side of the screen. However, I feel those are too easily ignored.
These are simple at a glance tools to use while playing.
The largest improvements I have seen with this mod are the City UI screen and additional lens.
May favorite lenses are the color coded Builder and city overlay 6 lens.
The city overlay 6 lens shows you the tiles with the highest # of cities within 6 tiles of it...and is color coded to make it easy to read.
This is great for AoE district buildings (factory, zoo, and stadium) and wonders like the Colosseum.
That area shows what districts are present in that particular city. The Circled Exclamation mark represents the city center district.
My favorite lenses are the color coded Builder and city overlay 6 lens.
The city overlay 6 lens shows you the tiles with the highest # of cities within 6 tiles of it...and is color coded to make it easy to read.
This is great for AoE district buildings (factory, zoo, and stadium) and wonders like the Colosseum.
That area shows what districts are present in that particular city. The Circled Exclamation mark represents the city center district.
All,
Does anyone know a mod to alert you when your growth is slowed by lack of amenities and/or houses?
Thx
jonpfl
They should just have two different sets of icons: orange ones for when you're starting to get into trouble and the current red ones for when the trouble has come to fruition. So,for example, an orange House will appear for cities at +1 capacity and a Red House will appear for cities that are at their housing max.Note that most people would prefer such alerts at bit earlier (in particular the housing one to trigger at +1 while the city is only suffering a 50% penalty rather than 75% if not +2 so they get reminded they need to take action now before the penalties hit) and amenities to trigger at 0 rather than negative 1 so they can take that action now as well.
In addition most people would prefer a bigger more visible alert when a city is at negative 4 amenities or worse instead of it blending in with other alerts about cities being at negative one.