Acadien
Chieftain
- Joined
- May 25, 2007
- Messages
- 63
Hey Guys,
I have just registered to this forum. I actually was quite thrilled to see an active forum about civ1. I am one of those who is just way out there, still playing civ1 and unable to relate much with late gamers.
This is actually the fisrt time I ever bother to participate in any forum.
For my first post, I would like to speak about an approach I often use when playing non aggressively, with technology (space race) as the main goal.
When I start a game, In the early game, I usually try to make the most of the initial land that is vacant and within my grasp an set up a dense empire, meaning many cities close by. I find this advantageous in many regards. For one, it is easy to defend against other civs. Also, I can rise in population over the other nations early because my settlers don't lose time travelling far to settle new cities. Of course, this means that those early cities will compete against each other later on. I can limit this by placing them diagonally to minimize overlap. Still, I can place two cities next to each other with only once space seperating them, And they can grow to maybe 17-18 each, with goverment set at republic.
This compact empire is very usefull when playing defensively on a military standpoint, at least until the advent of railways that permits easy reinforcements. It is also great when you start on a small island, and ensures that you don,t fall behing in technology early in the game.
Of course, most of my cities in this core will never get to be huge, but collectively, early and mid-way in the game, it seems they do more for me than a few large ones would. When some interesting land is found, I normally plan for a few large mega cities with lots of space. with modern technologies, cities don't necessaryly need to me huge to be productive (build factories and other infrastructures).
It just came to be a habit, bulding dense empires at least at some locations in the map. It's even interesting to deny some resources to the other civs by settly near their new cities and outgrow them (do to them what they tend to do to us). Sure it would be easier to just capture their cities but I mostly like to play with morals and just do defensive wars, wars of self preservation, or wars meant to manage and bring balance in the world.
So, to sum this up, does anyone out there ever use this approach, by setting up a very dense core of cities as the back-bone of their empire?
I have just registered to this forum. I actually was quite thrilled to see an active forum about civ1. I am one of those who is just way out there, still playing civ1 and unable to relate much with late gamers.
This is actually the fisrt time I ever bother to participate in any forum.
For my first post, I would like to speak about an approach I often use when playing non aggressively, with technology (space race) as the main goal.
When I start a game, In the early game, I usually try to make the most of the initial land that is vacant and within my grasp an set up a dense empire, meaning many cities close by. I find this advantageous in many regards. For one, it is easy to defend against other civs. Also, I can rise in population over the other nations early because my settlers don't lose time travelling far to settle new cities. Of course, this means that those early cities will compete against each other later on. I can limit this by placing them diagonally to minimize overlap. Still, I can place two cities next to each other with only once space seperating them, And they can grow to maybe 17-18 each, with goverment set at republic.
This compact empire is very usefull when playing defensively on a military standpoint, at least until the advent of railways that permits easy reinforcements. It is also great when you start on a small island, and ensures that you don,t fall behing in technology early in the game.
Of course, most of my cities in this core will never get to be huge, but collectively, early and mid-way in the game, it seems they do more for me than a few large ones would. When some interesting land is found, I normally plan for a few large mega cities with lots of space. with modern technologies, cities don't necessaryly need to me huge to be productive (build factories and other infrastructures).
It just came to be a habit, bulding dense empires at least at some locations in the map. It's even interesting to deny some resources to the other civs by settly near their new cities and outgrow them (do to them what they tend to do to us). Sure it would be easier to just capture their cities but I mostly like to play with morals and just do defensive wars, wars of self preservation, or wars meant to manage and bring balance in the world.
So, to sum this up, does anyone out there ever use this approach, by setting up a very dense core of cities as the back-bone of their empire?