Some crutches for higher diff, in ascending order of crutchiness
- Tech the republic. This isn't a crutch, it's just definitively the government to use for OCC. Anarchy is minimized if you switch on a turn that's a multiple of 4, minus 1, or right on that turn and reload. Republic can be postponed until after the wheel and bronze working if applicable.
- Second starting settler and/or extra techs are awarded based on rival proximity and the strength of the starting tile as a potential settlement site. Randomly getting the second settler (requires no food upkeep) or popping the capital from a nearby hut (effectively the same thing since you can now keep your first settler on the field) snowballs into a lot of saved turns and growth.
- Tech the wheel first and clear your region out, or be ready to gift tech regularly to the neighbor AI. The latter option is reasonable, because the AI doesn't leverage tech with the panache of a human. I'm brave and stupid, so I will always choose the former option anyway, given the choice. It's important to only takedown cities with 1 pop in order to keep it OCC. Genocide is over once city walls start appearing. I think you cannot wipe out a walled city without diplomats (saboteurs), artillery, or bombers.
- Buy buildings and switch: buildings are 2g per remaining shield, while wonders are 4g and units are (remaining * 2) + (remaining^2 / 20)
- The AIs are awarded wonders like a random event. They don't actually build them. Chances are high that you will win the Colossus, regardless, if you prioritize it (it only needs BW), but I guess you can insist on the matter by save-scumming. It will put you in space hundreds of years earlier than without. When I did an emp OCC, I built 3 units as a garrison that the city could grow into while building it.
- Once you have a city, any huts you pop on high difficulty are 25% likely to be barbs. Whether you want to scum huts for good results or not is up to you. It isn't necessary.
- The fast settler cheat, reactivating settlers in progress improving, also isn't necessary.