Sultan Bhargash
Trickster Reincarnated
I don't mind the change in how trade works, but missing from the game is the food caravan. It simply isn't realistic that when I have one city overproducing food in the modern era, another city might go hungry.
Maybe the caravan as a unit isn't viable but how about a tech advance like "refrigeration" that would evenly distribute food connected to your own trade network so that all cities got the same amount? Sure you want to grow cities differentially at times, but in a fully modernized country like America we plop down megamillion population cities in deserts like Las Vegas and Los Angeles with no reference to supportability - because we can.
Then again, by the time you reach the era in which you would be doing refrigeration, the game is almost over and you are too buisy building spaceship parts or nuclear weapons to worry about things like feeding your population or researching longevity... right?
Maybe the caravan as a unit isn't viable but how about a tech advance like "refrigeration" that would evenly distribute food connected to your own trade network so that all cities got the same amount? Sure you want to grow cities differentially at times, but in a fully modernized country like America we plop down megamillion population cities in deserts like Las Vegas and Los Angeles with no reference to supportability - because we can.
Then again, by the time you reach the era in which you would be doing refrigeration, the game is almost over and you are too buisy building spaceship parts or nuclear weapons to worry about things like feeding your population or researching longevity... right?